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Mega Man 2 Review

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Mega Man 2 Review Empty Mega Man 2 Review




And the ever atrocious box art continues
Mega Man 2 Review Megaman2_box

Mega Man 2
Even though the original Mega Man failed to sell what Capcom had hoped, they decided to let Keiji Inafune, Mega Man's creator, develop a sequel. The game that came out as a result managed to surpass original game in every way. Mega Man 2 is regarded by many to be the finest entry in the Mega Man series for taking the superb concepts of the original game and perfecting them. Is Mega Man 2 still the pinnacle in a series filled with classics?

Mega Man 2 Review Mega_Man_2_NES_ScreenShot3

Story
The story in Mega Man 2 is even more nonexistent than the first game if you can believe it. Dr. Wily has created 8 new Robot Masters of his own to defeat Mega Man and conquer the world. It's not much, but it's all you need to justify hunting down some brand new bosses.

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Gameplay
Mega Man 2 took all the fantastic gameplay concepts from its predecessor and managed to come together and make something even more amazing. More vibrant and colorful levels, more varied enemies, two more bosses and thus more levels, and an even more energetic soundtrack motivating your quest to stop the mad Doctor. The core gameplay from the previous installment remains the same, but Mega Man 2 improves on it by having better level design and some really creative stage themes. Each stage is expertly designed with challenging jumps and well placed enemies. The lone exception to this would be Heat Man's stage. This stage has an overly complicated and much too lengthy section of reappearing and disappearing blocks but it can be skipped with the help of a special item. Speaking of special items, in addition to the powers Mega Man gains from defeating his Robot brothers, he also receives 3 items from Dr. Light upon completing a specific stage. These items serve as platforms to help you progress through the levels with each behaving differently such as one climbing walls while another lets you ride it across pits. Even though the gameplay stayed the same, the subtle improvements in Mega Man 2, like better level desgin and more bosses, help the game rise a step above its predecessor and create a more polished experience overall. Unfortunately there is still one instance of poor game design. The boss of the third level of Dr. Wily's castle requires you to have saved all your weapon energy for the Crash Bomber. If you waste one shot during the boss fight it becomes impossible to win and you'll have to grind for weapon energy after you die. Thankfully this is the only instance of infuriating game design, but it's there nonetheless.

Mega Man 2 Review MegaMan2

Controls
The controls in Mega Man 2 remain much the same as the game before it. Mega Man still feels fantastic to control and the slight momentum he had when stopping in the first game was taken out entirely.

Mega Man 2 Review Megaman2_2

Graphics
The graphics in the original Mega Man game were nothing to scoff at. They looked very detailed compared to games like The Legend of Zelda or Castlevania. However, Mega Man 2 puts even its prequel to shame. The stages in Mega Man 2 are much more vibrant and varied when compared to the previous entry. Even more so than the first game, the levels all feel directly inspired by the Robot Master they're based on. This helps the game feel a bit more alive and the more colorful palette makes a game that is quite pleasing to look at.

Mega Man 2 Review Mega+man+2+screen2

Sound
The first Mega Man had an amazing soundtrack so it should be no surprise that Mega Man 2 carries on this tradition. The songs sound a bit more complex but still have the high energy, foot tapping beats that we all love. Here are a few of my favorite tracks:

Intro/Title Theme

Air Man

Metal Man

Bubble Man

Mega Man 2 Review Mega%20Man%202%20-%20Quick%20Man--article_image

Difficulty
Mega Man was a very challenging game like many NES games at the time. Mega Man is still a difficult game but it's a bit easier overall thanks to various changes the developers made. The invincibility period you receive after being hit by an enemy now protects you from spikes which were instant death in the previous game. Thankfully none of the bosses can kill you in 3 hits either which makes defeating them without their weakness much more possible. You can also find and item called the E-Tank scattered throughout the 8 stages. You can use these to refill your health at any time, saving you from a tight pinch. The difficulty in Mega Man 2 feels much fairer and more balanced though it's sure to still provide a challenge.

Mega Man 2 Review Mega_Man_2_NES_ScreenShot2

Overall
Mega Man 2 does what a good sequel should, it takes the concepts from the original game and expands on them to create an improved experience all round. While it isn't my favorite game in the series, it's incredibly fun and well designed levels as well as boss battles make it a highlight of the Mega Man franchise.

Score: 9.5 out of 10

Here is my review of the original Mega Man


Last edited by Capn' Pancakes on Sun Mar 31, 2013 3:55 pm; edited 1 time in total
Capn' Pancakes
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Mega Man 2 Review :: Comments

Professor Clayton

Post Sun Mar 31, 2013 3:42 pm by Professor Clayton

Hate to be that guy, but under Graphics it's games, not gams.

Good review, I see I should have bought this instead of MM1. D:
I'll get this eventually~

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Capn' Pancakes

Post Sun Mar 31, 2013 3:57 pm by Capn' Pancakes

@Clay
It's fine, I do it to everyone else. I wonder why spell check didn't catch that but whatever.

It's worth it to play the original first just to see how much this sequel improves on the formula.

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True Hero

Post Mon Apr 08, 2013 11:17 am by True Hero

Great review, Cap! I want to try a Mega Man game so badly right now, but I have some other games I must finish first.

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Capn' Pancakes

Post Mon Apr 08, 2013 2:49 pm by Capn' Pancakes

@True
Thanks Mega Man 2 Review 1165551496
I know you'll get around to it eventually.

My Mega Man X review requested by Knuckles is coming soon.

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True Hero

Post Mon Apr 08, 2013 5:57 pm by True Hero

@Capn - Cool. Say, have you played the Zero series? If you have, could you review that when you have an opprotunity? I've seen the entire collection available for DS and I'd like to hear your opinion on it. Smile

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Capn' Pancakes

Post Mon Apr 08, 2013 8:06 pm by Capn' Pancakes

@True
Yes, I'll do the Zero series when I get the chance. Right now i'm concentrating on getting X and 3 done but Zero will come afterwards. The DS Zero collection is a great deal for newcomers as well, since it has an easy mode.

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Knuckles

Post Mon Apr 08, 2013 10:19 pm by Knuckles

@Capn I just said it for the heck of it, but I do want to hear what a seasoned Mega Man veteran has to say about it. Smile
Oh, and have you ever considered the name Pancake Man?

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Capn' Pancakes

Post Mon Apr 08, 2013 10:58 pm by Capn' Pancakes

@Knuckles
I have part of the review done, but it's been taking a little longer than I expected so sorry about that.

I will definitely consider Pancake Man now that you mentioned it. I would need an 8-bit sprite to go along with the name however tongue

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Knuckles

Post Mon Apr 08, 2013 11:34 pm by Knuckles

@Capn I thought you would! Very Happy
Maybe an edited Mega Man, Golden Brown in color, firing Pancakes from his Buster, or maybe Pancake batter. Razz
Oh, and take your time, don't make me rush you.

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