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Cave Story (PC, WiiWare, DSiWare, MacOSX, 3DS, Linux)
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20130318
Cave Story (PC, WiiWare, DSiWare, MacOSX, 3DS, Linux)
A quest to save bunnies from slavery and red flower-shaped steroids!
Ah, Cave Story. An indie classic from 2004 that has been ported both Officially and Unofficially to a ton of platforms, even a calculator (seriously, google "cave story ti calculator")!
So what makes this game so memorable and great? Let's get started.
Plot:
You are a robot who wake up in some cave with no memory of who you are or whatever. You escape, and fall into a deeper part of the cave: a small village inhabited by rabbit creatures called Mimiga. You embark on a quest to save the Mimiga from a devious doctor who uses red flowers to turn the Mimiga into crazy huge buff monsters. Along the way, you meet unique characters and enemies. You'll have to play the game to see how deep and dark the story really is.
Gameplay:
You're a crazy gunslinging robot with a huge arsenal such as a sword imbued with the spirit of a ninja rabbit, a booster pack created by a crazy doctor, a chargeable lazor, a bubble launcher and more! This game has a lot of hit-and-run, reminiscent of the difficult MegaMan Zero series for the GBA, except you can shoot in 4 different directions, making for intense fights. This game would probably be really hard if you haven't played a lot of Megaman before. The level design is great, there's a lot of challenges and puzzles that you have to solve, and once you do, you feel like a badass mini Samus Aran. It takes about 20~ hours to complete, if you're not so experienced with the hit-and-run thing. The only flaw I see it that it might be TOO hard, and that you have to do a LOT of specific actions to get the good endings.
Sound:
You'll probably be humming out the few 8-bit songs in this game once you're done with it. You'll get a lot of NES nostalgia with the high pitches and such. It's a bit hard to notice, though, with all the insane 8-bit shooting action that goes on. The sound effects are great, too.
Graphics:
The graphics in this game remind you a lot of the NES era. It's a bit dark, but hey, it's called Cave Story for a reason. The 3DS remake and the WiiWare 16-bit remake are great as well, and are definitely an improvement. I can say I liked the WiiWare style best, because I have a lot of memories from the 16-bit era.
Overall:
SCORE: 8.5/10 - Great, but a few problems in the story and I don't really like the horribly dark atmosphere of the game. How dark? THE "REAL" LAST STAGE TAKES PLACE IN
Ah, Cave Story. An indie classic from 2004 that has been ported both Officially and Unofficially to a ton of platforms, even a calculator (seriously, google "cave story ti calculator")!
So what makes this game so memorable and great? Let's get started.
Plot:
You are a robot who wake up in some cave with no memory of who you are or whatever. You escape, and fall into a deeper part of the cave: a small village inhabited by rabbit creatures called Mimiga. You embark on a quest to save the Mimiga from a devious doctor who uses red flowers to turn the Mimiga into crazy huge buff monsters. Along the way, you meet unique characters and enemies. You'll have to play the game to see how deep and dark the story really is.
Gameplay:
You're a crazy gunslinging robot with a huge arsenal such as a sword imbued with the spirit of a ninja rabbit, a booster pack created by a crazy doctor, a chargeable lazor, a bubble launcher and more! This game has a lot of hit-and-run, reminiscent of the difficult MegaMan Zero series for the GBA, except you can shoot in 4 different directions, making for intense fights. This game would probably be really hard if you haven't played a lot of Megaman before. The level design is great, there's a lot of challenges and puzzles that you have to solve, and once you do, you feel like a badass mini Samus Aran. It takes about 20~ hours to complete, if you're not so experienced with the hit-and-run thing. The only flaw I see it that it might be TOO hard, and that you have to do a LOT of specific actions to get the good endings.
Sound:
You'll probably be humming out the few 8-bit songs in this game once you're done with it. You'll get a lot of NES nostalgia with the high pitches and such. It's a bit hard to notice, though, with all the insane 8-bit shooting action that goes on. The sound effects are great, too.
Graphics:
The graphics in this game remind you a lot of the NES era. It's a bit dark, but hey, it's called Cave Story for a reason. The 3DS remake and the WiiWare 16-bit remake are great as well, and are definitely an improvement. I can say I liked the WiiWare style best, because I have a lot of memories from the 16-bit era.
Overall:
SCORE: 8.5/10 - Great, but a few problems in the story and I don't really like the horribly dark atmosphere of the game. How dark? THE "REAL" LAST STAGE TAKES PLACE IN
- spoiler alert!:
- HELL.
Last edited by Cyb3Rnite on Mon Mar 18, 2013 10:17 am; edited 2 times in total
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Cave Story (PC, WiiWare, DSiWare, MacOSX, 3DS, Linux) :: Comments
Thanks! After playing a PSP port of the original, and trying it out on WiiWare, I might get the 3DS eShop one. It's such a great game~
YOU FORGOT IT'S ON iOS TOO... I think it is, at least
Anyway, I've been thinking about getting this on the eShop for a while, nice review.
Anyway, I've been thinking about getting this on the eShop for a while, nice review.
I don't have an iPhone...
It's been released on countless platforms. I'll Google it.
Anyway, thanks! I heard the Curly mode is glitchy on the eShop one. Shame.. Maybe they'll update it. Or maybe they already have. Either way, get it! Soon! It's awesome!
EDIT: oh wait... nintendolife (dot) com/news/2012/10/cave_story_fix_is_coming_soon
It's been released on countless platforms. I'll Google it.
Anyway, thanks! I heard the Curly mode is glitchy on the eShop one. Shame.. Maybe they'll update it. Or maybe they already have. Either way, get it! Soon! It's awesome!
EDIT: oh wait... nintendolife (dot) com/news/2012/10/cave_story_fix_is_coming_soon
I have an iPod Touch and I only used it recently to play Ace Attorney, and I remmeber looking up Cave Story but I forget if it was ever actually ported there. Regardless, I'll have to pick this up someday!
It wasn't...
Oh, by the way, Studio Pixel is making a new game called Gero Blaster for the 3DS and iOS (and the Vita, but no one cares about that). It looks great. I bet it plays a lot like Cave Story. I'll review it if I can get my hands on it.
Oh, by the way, Studio Pixel is making a new game called Gero Blaster for the 3DS and iOS (and the Vita, but no one cares about that). It looks great. I bet it plays a lot like Cave Story. I'll review it if I can get my hands on it.
Great review Cybie!
Cave Story is definitely a must play for anyone. It's really a special game even though it's been re-released so many dang times.
Cave Story is definitely a must play for anyone. It's really a special game even though it's been re-released so many dang times.
Indeed. I give people nicknames because i'm too lazy to type their full name out
Yeah, everybody started calling me Happy, so now I feel like one of the seven dwarves or something.
But yeah, this is really fun, even if it's a spot too easy for my tastes.
But yeah, this is really fun, even if it's a spot too easy for my tastes.
Cybie. I like it. Y'all should call me Cybi3 now.
@Happy_Mask We are all lazy, but I still type out your name.
Funny how I'm called Knux when I never had an initial liking for it, but its grown on me.
Oh, and only you can call me "Unlike Sonic I don't chuckle", the rest of you can call me Knuckles
Anyway, easily one of the best games on the eShop, I had a bunch of fun with the DSiWare version, but I just stopped playing after the 3rd/4th playthrough. The magic had worn off, and I got tired of the long, yet fun quest. It became a little teadious after a few playthroughs, but was fine in the first one.
Funny how I'm called Knux when I never had an initial liking for it, but its grown on me.
Oh, and only you can call me "Unlike Sonic I don't chuckle", the rest of you can call me Knuckles
Anyway, easily one of the best games on the eShop, I had a bunch of fun with the DSiWare version, but I just stopped playing after the 3rd/4th playthrough. The magic had worn off, and I got tired of the long, yet fun quest. It became a little teadious after a few playthroughs, but was fine in the first one.
I haven't even gotten to the "real" last level yet.
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